
Well, who in the world would have thought, upon waking up last Thursday (9/9/2010), that it would be time to make a new blog post in this series? With an apparent back-track on their previous ban on apps developed with third-party software, Apple has release new TOS allowing those apps to be submitted and sold through the App Store.
Any and all communication with Apple regarding the delay in approving my latest Flash-based iphone app (mi-toons) was brief and professional which describes the usual exchange with them. Unfortunately, months of work and time were still rendered useless by their lack of information.
After submitting mi-toons (An iPhone app that allows users to make their own political cartoons and save them to their phone) to the App Store back on March 15th there was no specific explanation of why it was stuck in “review” although it became clear when they released TOS forbidding third-party development. That limbo was precisely where it sat for 6 months with no word, until suddenly about 2 hours after the “policy change” announcement last Thursday. That’s when I got an email from the folks at itunes connect letting me know that the status had changed to “Ready for Sale.”
I plan to distribute my comics for the iPad as well as developing some other unique apps for it, so this is a big help to me. But in the end there are still tons of questions. Is this the only way this could have been handled? What exactly was done over the last 6 months, and what caused this sudden change of heart? Was it pressure from Android’s increased market share? Was it fear of the government’s wrath for anti-trust practices?
At this point it’s clear that it doesn’t matter. Android is going to do very little to monitor or restrict sales of apps for its devices. The revenue will probably be lower because of that. Apple is going to do everything it can to keep strict control and they make no apologies for it – the revenue to developers will probably be much higher because of that until google can find a happy middle ground. What we MUST have is competition so developers can make a choice between the two.
Read the other parts of this series and experience my headache:
Part 1
Part 2
Part 3